Alphatia, 24 miles per hex
This map merges the poster maps from Dawn of the Emperors (adding the edge of the Isle of Dawn, missing from the original Alphatia poster) with evergreen/deciduous forest info from Wrath of the Immortals, with some conversions of Bruce Heard’s excellent 8 mile per hex Alphatia maps in there too. I haven’t even scratched the surface of this last category, but other than the coastlines and tiny islands, I’m not really sure I want to anyway. Maps of this scale are supposed to be general and vague, after all.